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AI Insights · Timothy · January 2025

Performance of Top Boxing Games in Portugal: Q4 2024

Explore the trends in downloads, revenue, and active users for the top boxing games in Portugal during Q4 2024, based on Sensor Tower data.

Performance of Top Boxing Games in Portugal: Q4 2024

In the fourth quarter of 2024, the top boxing games on the unified platform in Portugal showed varied performance across downloads, revenue, and active user metrics. Here's a closer look at the numbers.

I, The One - Fighting Games from Azur Interactive Games Limited saw a fluctuating trend in revenue, peaking at around $83 in the week of December 9. Downloads increased steadily towards the end of the quarter, reaching 1.4K in the last week of December. Active users also rose from 2.5K to 3.5K over the quarter.

Real Boxing 2 by Vivid Games S.A. maintained a consistent revenue stream, culminating at $74 in the final week. Downloads peaked at 1.8K during the week of December 23, accompanied by an increase in active users from 886 to 1.8K throughout the quarter.

EA SPORTS™ UFC® 2 from Electronic Arts experienced a notable surge in downloads, reaching a peak of 1.8K in mid-November. However, active users declined from 3.5K to 1.3K by the quarter's end.

Boss Fight. published by BoomBit, Inc. had a stable increase in active users, ending the quarter at 6.6K. Downloads, however, showed a downward trend, dropping to 296 by the end of December.

Arm Wrestling Master from GOODROID,Inc. showed a decline in downloads, reaching a low of 276 in early December, while active users slightly decreased to 2.9K by the end of the quarter.

These insights are based on data from Sensor Tower, where more detailed analytics can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025